I found myself asking: Why do so many bags look the same, and why are they almost always square? What happens if I do the opposite of what a handbag is “supposed” to be?
Arcana came from that curiosity. I wanted to create something that didn’t follow the usual shapes and instead took inspiration from the forms found in nature.
That question led me through more than 40 sketches and 9 prototypes before Arcana finally came to life. It was my very first handbag, and the beginning of the entire collection.